Projekte und Tutorials für Arduino › Foren › StartHardware-Forum › Small features to ease development, debugging › Antwort auf: Small features to ease development, debugging
7. April 2023 um 16:10 Uhr
#19021
xoxosta
Gast
This is necessary because the width and height are hardcoded into the shaders, so every mode switch forces a recompile. In DX9 it is actually necessary for ReShade to do a full reinitialization because of restrictions the API imposes (all resources have to be deleted and recreated before a mode switch). But in DX10+/OpenGL ReShade does this too for code simplicity and the aforementioned reason